![]() however most people have used them for raid and mission with good success. Spectre Sub is the only sub in BP to have a 1 minute submerged time and was advertised to be able to clear base guards in channel without damage. It has the longest sonar range like the BC.īarracuda is a submerged Fvf hull that is very powerful. It is big and slow thereby has limited usage. Stalker Subs are the bigger forsaken subs that can be researched in naval lab. Stingray is an FvF hull and has been released with the assault cannon Z. JuggX is a big brother of Juggernaut and its armor slots has 50% more bonus enhancements to the bonus provided by drac armor. Its feature is its 7 armor slots which can provide quite good weapon defenses using lighter drac armors. ![]() Juggernaut was a ballistic Blitzer but has somehow lost favour with SCX and the latest hellstrike and JuggX. Thud BS are build fast and can give bases some boost in base defense too. At R5 it has Ballistic reload thereby making it a better Ballistic Hull.īattleships are slow and highly defended and it can hold six weapons so making it a good raid hull. When it is equipped with high defenses and high evade, it can hold a lot of damage and give out some good damage.īCX is the faster than BC and has less armor than BC, and it is a good raid and mission hull. It is given out as a top 3000 prize in the raid with Reapers as the top prize.īC is the first Good Hull for raids and sub detection. This is a Special hull used to decrease subs' detection range surrounding it. LCX is the faster version of LC and using thuds could do well tooĭestroyer is a fast hull that is used as a flag ship to hid larger fleets of destructions. LC is a fast Thud ship used for raid and missions. SSA at R5 is a missiles ship so using cutlass 3/4 or assault missiles are good. Sea scorpion with all Thud or Cut 3 are awesome raid and salvaging fleets. HHB at R5 is a missiles ships so use strike system 3 and siege/strike missiles with either hailstorm/hellstorm (VM bases) or phalanx (Halo/arc Bases). HHA at R5 is a mortar monster so build them with mortars in mind. These seawolves are fast, powerful and raid friendly.ġ) These wolves kill all draconian cargo fleet easily so one do not have resource problem anymore.Ģ) These wolves used skillfully can kill pred subs, stalker subs and other slow ships like HH and FFs.ģ) These wolves can be used to hunt down mission hub 25 and kill 31 hub guards easily.Ĥ) They are instant repair during raid times.įloating fortress with shokwave mortars, reactive armor III, high explosive shells III, hellstorm antimortar III and uranium depleted IVĭU armor siege mortar Hellstorm shockwave If you dont have the level 3 ship special, just use the highest you can get. you can destory dranconian cargo fleets as high asl level 40 even to 51 if you are skillfull enough.Īfter upgraded naval lab to 9, one must get the sea wolf researched and build 5 of these build. This is the best hull to hunt for draconian cargo fleets in the early 20+ to 30s for any player. HHA/HHB/Threshers (R1: 3 m per ship or 15 m per fleet).Super FF (R1: 5.87m per ship, 29.35m per fleet).Hurricanes and Arbitors (engine disruptor mod/dampener mod/drone mod).(3) The game lists the speed as MPH, but it is directly related to the number of game squares a ship can travel in a minute. ![]() (2) The base armor for a hull: additional armor can be added during the build process. (1) The maximum weight (total of weapons and armor) the hull can sustain Here is a table showing the statistics of hulls: All completed ships can be scrapped for a percentage of their build cost. All other ships can not be modified after construction. Note: Only Battle Barges, Leviathans, Sea-Wolves, and Floating Fortresses can be refitted once they are constructed (for a separate cost of time and resources). As the ships get larger, their maximum speed decreases. The cost in resources and time to construct a ship is a function of which weapons and armor are chosen. During the construction process at the Shipyard, the weights of each weapon and piece of armor are totaled as they are selected: a ship can't be built which exceeds the maximum weight of the hull. A hull is the template for a warship and can be configured in any number of ways based on the number of weapon slots available, the number of armor (armour) slots available, and the maximum weight the hull can sustain. You only start out with one hull, the gunboat, a small lightly armoured basic ship.Ĭurrently, there are eight types of hulls in Battle Pirates. The hull is the template upon which your warship is constructed: more hulls can be researched in the naval lab. A hull is the basic body of a ship without weapons or additional armor. ![]()
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